Core Hounds
Tier B Cost 6
Level: 1
Health
const MINIhp = 1420; const mini_hp = document.getElementById('mini'); const minidata = document.getElementById('minidata'); mini_hp.addEventListener('input', updateMinidata); function updateMinidata(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentHP = Math.round(MINIhp * levelMultiplier); minidata.textContent = `${currentHP}`; } updateMinidata({ target: mini_hp });
Damage
const MINIdmg = 170; const mini_dmg = document.getElementById('mini'); const damageValue = document.getElementById('damageValue'); mini_dmg.addEventListener('input', updateDamage); function updateDamage(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentDmg = Math.round(MINIdmg * levelMultiplier); damageValue.textContent = `${currentDmg}`; } updateDamage({ target: mini_dmg });
Area Damage
-
DPS
const MINIdmg4 = 170; const MINIaspd4 = 2.2; const mini4 = document.getElementById('mini'); const dpsValue4 = document.getElementById('dpsValue4'); const levelValue4 = document.getElementById('mini-value'); mini4.addEventListener('input', updateDPS4); function updateDPS4(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentDamage = Math.round(MINIdmg4 * levelMultiplier); const currentDPS = (currentDamage / MINIaspd4).toFixed(1); dpsValue4.textContent = `${currentDPS}`; levelValue4.textContent = `${selectedLevel}`; } // Trigger updateDPS4 function initially updateDPS4({ target: mini4 });
Percent DPS
Attack Speed
2.2
Range
Speed
Slow (1.5)
Duration
Radius
This pair of Armored Tanks is only dead when both are snuffed out.
When one falls, the other rekindles it!
Melee
Strong vs Ranged units.
Squad
Strong vs One-Target units.
Resistant
Takes 50% less Elemental damage.
Revive
Squadmates resurrect each other.
Tank
High health unit. Good at soaking Tower damage
Fiery Rebirth
On Resurrection, damage nearby enemies.
Guard Dog
Deal 50% additional damage near friendly towers and meeting stones.
Eternal Bond
Resurrection range is unlimited.
TBC