Mountaineer
Tier B Cost 6
Level: 1
Dwarf Health
const MINIhp = 280; const mini_hp = document.getElementById('mini'); const minidata = document.getElementById('minidata'); mini_hp.addEventListener('input', updateMinidata); function updateMinidata(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentHP = Math.round(MINIhp * levelMultiplier); minidata.textContent = `${currentHP}`; } updateMinidata({ target: mini_hp });
Bear Health
const MINIhp2 = 1400; const mini_hp2 = document.getElementById('mini'); const minidata2 = document.getElementById('minidata2'); mini_hp2.addEventListener('input', updateMinidata2); function updateMinidata2(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentHP2 = Math.round(MINIhp2 * levelMultiplier); minidata2.textContent = `${currentHP2}`; } updateMinidata2({ target: mini_hp2 });
Dwarf Damage
const MINIdmg = 170; const mini_dmg = document.getElementById('mini'); const damageValue = document.getElementById('damageValue'); mini_dmg.addEventListener('input', updateDamage); function updateDamage(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentDmg = Math.round(MINIdmg * levelMultiplier); damageValue.textContent = `${currentDmg}`; } updateDamage({ target: mini_dmg });
Bear Damage
const fandmg = 110; const fan_dmg = document.getElementById('mini'); const fandmgdata = document.getElementById('fandmgdata'); fan_dmg.addEventListener('input', updatefandmg); function updatefandmg(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentFANDMG = Math.round(fandmg * levelMultiplier); fandmgdata.textContent = `${currentFANDMG}`; } updatefandmg({ target: fan_dmg });
Dwarf DPS
const MINIdmg4 = 170; const MINIaspd4 = 1.4; const mini4 = document.getElementById('mini'); const dpsValue4 = document.getElementById('dpsValue4'); const levelValue4 = document.getElementById('mini-value'); mini4.addEventListener('input', updateDPS4); function updateDPS4(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentDamage = Math.round(MINIdmg4 * levelMultiplier); const currentDPS = (currentDamage / MINIaspd4).toFixed(1); dpsValue4.textContent = `${currentDPS}`; levelValue4.textContent = `${selectedLevel}`; } // Trigger updateDPS4 function initially updateDPS4({ target: mini4 });
Bear DPS
const MINIdmg3 = 110; const MINIaspd3 = 1.8; const mini3 = document.getElementById('mini'); const dpsValue3 = document.getElementById('dpsValue3'); const levelValue3 = document.getElementById('mini-value'); mini3.addEventListener('input', updateDPS3); function updateDPS3(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentDamage2 = Math.round(MINIdmg3 * levelMultiplier); const currentDPS2 = (currentDamage2 / MINIaspd3).toFixed(1); dpsValue3.textContent = `${currentDPS2}`; levelValue3.textContent = `${selectedLevel}`; } // Trigger updateDPS3 function initially updateDPS3({ target: mini3 });
Dwarf Attack Speed
1.4
Bear Attack Speed
1.8
Dwarf Range
8.5
Speed
Medium
Duration
-
Radius
This inseparable Tank and Ranged pair cover each other for an instantly effective offensive!
Arcane Brilliance
Increases the Level of your Spells by 3 while Jaina is in play.
Melee
Strong vs Ranged units.
Ranged
Attacks enemies from a distance.
Squad
Strong vs One-Target units.
Heal Squadmate
Mountaineer periodically heals his Bear companion.
Tank
High health unit. Good at soaking Tower damage
Frenzied Spirit
When the Bear or Mountaineer die, the other gains Bloodlust.
Mend Pets
Heal up to 3 additional nearby Beasts when healing the Bear.
Intimidation
Bear gains Taunt.
3 Avg. Cost
105 Avg. Dmg
499 Avg. Health
67 Avg. DPS
TBC