Tirion Fordring Stats
Tier SS Cost 4
Level: 1
Health
const MINIhp = 700; const mini_hp = document.getElementById('mini'); const minidata = document.getElementById('minidata'); mini_hp.addEventListener('input', updateMinidata); function updateMinidata(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentHP = Math.round(MINIhp * levelMultiplier); minidata.textContent = `${currentHP}`; } updateMinidata({ target: mini_hp });
Damage
const MINIdmg = 120; const mini_dmg = document.getElementById('mini'); const damageValue = document.getElementById('damageValue'); mini_dmg.addEventListener('input', updateDamage); function updateDamage(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentDmg = Math.round(MINIdmg * levelMultiplier); damageValue.textContent = `${currentDmg}`; } updateDamage({ target: mini_dmg });
Area Damage
-
DPS
const MINIdmg4 = 120; const MINIaspd4 = 1.8; const mini4 = document.getElementById('mini'); const dpsValue4 = document.getElementById('dpsValue4'); const levelValue4 = document.getElementById('mini-value'); mini4.addEventListener('input', updateDPS4); function updateDPS4(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currentDamage = Math.round(MINIdmg4 * levelMultiplier); const currentDPS = (currentDamage / MINIaspd4).toFixed(1); dpsValue4.textContent = `${currentDPS}`; levelValue4.textContent = `${selectedLevel}`; } // Trigger updateDPS4 function initially updateDPS4({ target: mini4 });
Healing
const MINIhealing = 160; const mini_healing = document.getElementById('mini'); const HealingValue = document.getElementById('HealingValue'); mini_hp.addEventListener('input', updateHealing); function updateHealing(e) { const selectedLevel = e.target.value; const levelMultiplier = Math.pow(1.1001, selectedLevel - 1); const currenthealing = Math.round(MINIhealing * levelMultiplier); HealingValue.textContent = `${currenthealing}`; } updateHealing({ target: mini_healing });
Attack Speed
1.8
Range
-
Speed
Medium (2)
Duration
-
Radius
-
The legendary terror of Elwynn Forest. Mercilessly CLEAVES aspiring adventurers and rallies Gnoll Brutes to his cause.
Holy Light
Heals all nearby friendly units.
Melee
Strong vs Ranged units.
One-Target
Strong vs AoE units.
Armored
50% Physical damage reduction.
Healer
Heals friendly units.
Divine Shield
Gain a magical shield at 30% health, absorbing all damage for 5 seconds.
Consecrate
Regularly consecrate the ground, damaging enemies within.
By The Light
Heal the primary target for twice as much.
When considering the two Alliance slots, the initial selection should prioritize the two top-tier units from his faction, namely the Gryphon Rider and S.A.F.E. Pilot.
The Gryphon Rider itself proves highly adept at providing versatile output in a methodical manner. When paired with Tirion Fordring, it possesses the ability to swiftly recover from any incurred damages. As for the S.A.F.E. Pilot, its exceptional capabilities require no further explanation, as it excels in various troop functions. Through the Fortification talent, the Footmen, a unit that players with limited or moderate in-game purchases may typically overlook, becomes remarkably resilient when combined with Tirion Fordring, forming an exceptionally sturdy team.
Turning our attention to the remaining three slots, the prioritization for Tirion Fordring’s advancing formation deviates from that of other leaders.
The foremost choice without a doubt is ranged units, considering the absence of an Elemental slot. In this position, the most optimal selection undoubtedly lies in the form of the formidable Necromancer, the strongest advancing back-line unit available. The summoned skeletons it brings forth can also capitalize on Tirion Fordring’s group healing ability. Additionally, the small skeletons possess the capability to impede enemy units, thereby bolstering Tirion Fordring’s chances of survival. The inclusion of the Dark Iron Miner assists Tirion Fordring in efficiently managing distant gold mine resources. Through the Dark Iron Armaments talents, it can also accompany Tirion Fordring in countering towers and fulfilling a supplementary role. Lastly, we have the Murloc Tiderunner, equipped with the Safety Bubble talent.
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